Premium members can author achievements and grant them to players, GMs, characters, and even games!
You have discovered ancient Númenórean ruins deep inside the Great Greenwood. Even though the old forest has tried to reclaim what was once there, you can see more beneath the crumbling archways... in the darkness beyond. Rest and recover, you will need your strength and wits to return safely to your homelands.
"Grant them eternal rest, Lord, and let perpetual light shine on them as with your saints in eternity." The last notes of the Requiem ring out over the city as smoke raises into the sky. Many mysteries remain in the Research Triangle, each tangled up with another in an infinite web with many spiders still spinning. However, you have survived the true test of your existence as an eternal creature of the night. You brushed with the evil Covenants that make up the All Night Society, negotiated peace with Lost and twisted individuals who wanted revenge for your misdeeds, and...
"You liar! You Judas!" Inter-party conflict can add some much needed spice to any game. However, some characters outright betray their friends and allies to the wolves. Though your mind may be clearer now and you think you may see where we all soon will be, you kissed cheeks and collected your twenty silver pieces. You can claim that you only did it for their good, but so far as Dante and your betrayed allies are concerned, you should be in Satan's mouth and chewed for all eternity. Have this achievement instead.
"The Woods are lovely, dark, and deep..." You stopped by the woods on a snowy evening, and what you found nestled within it was drama, romance, violence, and horror. Timber Falls was shaken to the core when you arrived, and their reception was indeed frosty, but you returned the favor. You found enemies and lovers, violence and sex, monsters and maniacs, but through it all you followed the beating of your monster's heart. Even still, Timber Falls goes on as it always has, and so do you because there are miles to go until you sleep. Thank you for playing...
Granted to those with the courage and moral fortitude to play test The Watch. The Watch is a Fantasy Military Epic RPG, Powered by the Apocalypse, and written by Anna Kreider & Andrew Medeiros. "Let’s just put it this way: if you think there’s a thing – anything – women didn’t do in the past, you’re wrong." -Kameron Hurley, 'We Have Always Fought': Challenging the 'Women, Cattle and Slaves' Narrative
Granted to a very special group of players for completing a run of Masks with style. You went from teen outcasts to world-saving superstars and brokers of interstellar peace. Bravo! Congratulations, you proved your young protagonists were truly Big Time Heroes!
Awarded to participants in the play test for the Threadbaree RPG, a game in which you play a jury-rigged toy in a hazardous world. In the world of Softies and Mekka, you try to rescue yourself, patch yourself up, invent new devices, and maybe, just maybe, build a better world out of the broken one you've inherited. Thanks for playing Threadbare!
"Come and see the violence inherent in the system! Help, help, I'm being repressed!" For most roleplayers, Monty Python quotes are frowned upon. Sometimes, however, calling some large building "only a model" or saying that someone's father "smells of elderberries" is totally appropriate. Thank you, constitutional peasant, for your effective use of Monty Python quotes that everyone enjoyed.
No one needs to tell you that you are a monster. Your taste of some not-so-forbidden fruit came at a high price, but by tasting it, you have seen and felt things beyond the esctasy of the Kiss. Power has never tasted oh so sweet or has gotten you oh so high. You know what you did. Job well done.
You heard Mozart's Requiem ring in your ears as you bit down deep into the perils of the night, weighing life and death in your hands as you navigated the mortal and supernatural world. This is a world of darkness, and now you know what it's like to be one of it's bloodsucking childer. Thanks for helping playtest Jeanette's "Requiem for the Lost" scenario!
"Gettin' robbed, gettin' stoned, gettin' beat up -broken bones.Gettin' had, gettin' took, I tell you, folks it's harder than it looks -It's a long way to the top if you wanna rock 'n' roll..." *** "It's A Long Way To The Top" AC/DC Congratulations! You explored and survived a "Key" in Oz and now you're even closer to your objective(s)...or is it just you're closer to an end of things? Well Done!
Danced with wind and danced with fire, Killed the truth and called the liar, Bleeding in it's mystery when the moon began to fall... *** "China" The Red Rockers Congratulations! You survived a visit down a deep rabbit hole in a place of sun, earth, metal and fire. You gained ground on your objective(s), while you uncovered new ones that include more questions and challenges...
"Welcome to the X-Men! Hope you survive the experience!" Through thick and thin, you stuck it out and stayed with the game from beginning to end. Some may call you a true believer (and they wouldn't be wrong!), but I call you a true member of the X-Men. Excelsior!
"Don't you know you're driving your mama and papas insane?" You attended one semester at Xavier's Institute for Gifted Youngsters and lived to tell about it! You met the faculty, made friends and enemies, and grew into your abilities. Thanks for attending Academy X! Mutant and proud.
Nothing can make injustice just but mercy. ***Robert Frost ...Wear your inside out, dreaming of mercy... ***"Mercy Street" Peter Gabriel This achievement acknowledges a moment you could have chosen many other actions some infinitely more harsh, heartless or lucretive but you chose to grant mercy. This action confirms at least a shred of humanity still lingers within your battered soul...perhaps tucked behind your headjack...
The world can only be grasped by action, not by contemplation. The hand is the cutting edge of the mind. *** Diane Arbus Congratulations! Though at any time you may embody many different roles within your team, this achievement acknowledges the specific role you played helping your team truly unite for one cause (for the very first time since you've reunited). Well Done!
The mind is everything. What you think you become. *** Buddha Congratulations! Though at any time you may embody many different roles within your team, this achievement acknowledges the specific role you played helping your team truly unite for one cause (for the very first time since you've reunited). Well Done!
“That’s sad. How plastic and artificial life has become. It gets harder and harder to find something…real.” Nin interlocked his fingers, and stretched out his arms. “Real love, real friends, real body parts…” “Friends are the family you choose…” *** Jess C. Scott, The Other Side of Life Congratulations! Though at any time you may embody many different roles within your team, this achievement acknowledges the specific role you played helping your team truly unite for one cause (for the very first time since you've reunited). Well Done!
“My dear, In the midst of hate, I found there was, within me, an invincible love. In the midst of tears, I found there was, within me, an invincible smile. In the midst of chaos, I found there was, within me, an invincible calm. I realized, through it all, that… In the midst of winter, I found there was, within me, an invincible summer. And that makes me happy. For it says that no matter how hard the world pushes against me, within me, there’s something stronger – something better, pushing right back. *** “Return to Tipasa” and credited quote...
- Author: Renee MS
"To see the earth as we now see it, small and beautiful in that eternal silence where it floats, is to see ourselves as riders on the earth together, brothers on that bright loveliness in the unending night -- brothers who see now they are truly brothers." ---Archibald MacLeish ***Congratulations! You and your allies became a team - united. Each of you one component of a whole now in concert pursuing your shared goal(s) and understanding of the mystery that drives you all... For better or for worse...
...Everybody say, nothing comes 2 easyBut when you got it baby, nothing comes 2 hard...--Prince, "Baby I'm A Star" Congratulations! You've experienced at least one moment when no one could ignore your presence or grandeur, nor deny the fact you're a Star! *** This is a special achievement that acknowledges your character exhibited a talent at a specific moment and/or successfully took a spectacular action that fully captivated and commanded the attention of both PCs and NPCS, during an A/N/N session. Well done!
Congratulations! You answered The Call. You responded to a mysterious message from your past and met with your old crew. You've taken the first step on a journey that may finally put to rest questions that have haunted you for years.... What happened? Where did he go? *** This achievement acknowledges your character has begun an adventure in Always/Never/Now (A/N/N).
- Author: Renee MS
Congratulations! You attended one of the most intense, debaucherous, non-stop parties EVER and still completed your mission objectives! Now that's willpower. **** A1P2
Congratulations, Lover! At some point you took a chance on a little romance or um...something virtually the same and Got Lucky! *** A special achievement to thank you for allowing your character to entertain the rest of us with your awesome hook-up!
you ALWAYS are awesome NEVER suck and NOW are immortalized... I will grant achievements to other awesome players who rp with me as GM for the first time, but this is a special, exclusive achievement for those who bravely played in my first game group ever as a GM. WITNESS ME! WE ROLE, WE PLAY, WE ROLL AGAIN! You rock!!! Thank you for making this first experience SO rewarding and positive. You are SO much fun and so giving to each other and to me (giving thoughts, a tease, a really great idea...). Every laugh of joy was such happiness! You made...
Oh My Gosh!?? Are we playing in a game together? Am I GMing for you for the first time?!! Thank you. THANK YOU for playing, for your time, your rp and just adding to the fun for all at the table! I am really humbled you would let or would want me to GM for you. Together, I hope we create a fun and memorable experience, in all the best ways. More than that, I hope when it's over we want to do it again...'cause we only get better with more practice.... right!? Well at least I hope I always do. ;) Welcome...
For playing a game of Golden Sky Stories: My Neighbor the Henge and for bringing joy to the game table. "You may not know what it means to be human, but as long as your heart is in the right place, you will always persevere."
You have mastered that most honored and ancient art of wit..... The Insult. The comeback. You have effortlessly put someone in their place and turned their sad attempts to cow you back on them and taught them who truly reigns supreme...... You..... Duh!
You met Death. You faced Desire in it's darkest form, and you won! Or did you? Can you really say that you didn't give in to your Desires, selfishly hurting others or even just yourself? That you weren't a monster? The road to Hell may be paved with good intentions after all, But it's Desire that keeps you walking slowly down it. You completed the first season of the Monster Hearts campaign "Highway to Hell" and survived the ordeal at St. Micheal's School! Congratulations.
Granted to Players and GMs who play Masks: a new generation the RPG. Stay strong heroes. The hopes of Halcyon City are in your hands!
Granted to players and GMs who participate in Dresden Files Accelerated play test games. Thanks for playing! Remember to report your feedback.
Welcome to The Hunt Club, Chicago Chapter. Melbourne rules. 100 point minimum entry requirement. Tedium Est Inimicus
You all finished what the four from ten years ago started. You all ended a story literally a century in the making. None of you escaped unscathed, but you did what it took to get the job done. Thanks for playing Monsterhearts: Sins and Tragedies.
You completed "Last Things Last" written by Bret Kramer. This won first place in one of the Delta Green shotgun scenarios. Like a lot of said scenarios I've modified it, especially for experienced players.
You were "at" The Battle of Ethandun. Searcher Series 1 "Here Be Dragons".
You received the blessed black chip in Searcher Series 1, "Here Be Dragons". This is typically tied in with your main goals. You pro.
For those who have endured the most specatucular of heartbreaks in a RPG. God bless you. "I didn't see this one coming, now I'm in too deep I think I'll just keep swimming down, down, down There's no point in trying to reach dry ground... I'm drowned" -Tim Minichn Drowned
- Author: Shannon Mac
Your group solved the finale of "Xmas in Kingsport" with peace, love and understanding (per the section in this Oscar Rios scenario and a definite nod to a song by Elvis Costello).
You did something especially clever in one of the Cousin's runs.
You completed "Xmas in Kingsport" written by Oscar Rios.
Your direct actions led to another PC meeting a horrible fate in one of Tyson’s game. Maybe you stranded them in another dimension, pushed them in front of the creature or backstabbed them in a way that would make Machiavelli gasp in shock
Strange is the night where black stars rise,And strange moons circle through the skies,But stranger still is Lost Carcosa.
- Author: Shannon Mac
Completed "Tell me…Have You Seen the Yellow Sign?" by Kevin Ross. New Orleans is certainly a different place with its new king. Granted via Tyson F.
Unlocked by playing Uncle Timothy's Will, a Blood Brothers scenario for Call of Cthulhu. Because we don't get to choose our family.
Awarded to participants of AetherCon3 which ran from November 14-16, 2014. GAME ON!
It may have been against your will but somebody sang "Summer Breeze" to you by Seals & Croft. Maybe you sang along but only if you were a hippy, right?
You lost an eye or more in the "Sukakpak" scenario.
You completed the Cthulhu Dark scenario "Sukakpak" by Jason Morningstar.
You fought over the mirror but whether you prevailed or not is irrelevant.
You sick f*ck. You carried a handgun and terrorized people in Arkham. So what if they weren't good people? You will go on to become a disciple of The Joker, too. All humanity fears a part 2 run and return of Johnny Love, the Goth with a Gun.
You wrestled your way to victory in the "Lock-In" but only for a time. Then you took a glass jaw hit and got smothered by someone. But your gamer friends will speak of your glorious death in the future. Yeah, right.
In Hook's "The Lock-In" scenario you went to jail in the epilogue but don't worry. There will probably be a follow up scenario and then you can get out of jail for good behavior. Maybe.
In "The Lock-In" scenario your character went on to bang, marry and then bang your super model wife. As the GM of the group you only expected such things as well as great jealousy from your players. Truly are you a ray of hope to humanity and we can only pray you continue to run games for us.
You completed Jon Hook's "The Lock-In" from the 2005 Chaosium Monograph "Dead Leaves Fall & Other Halloween Adventures".
You Brooklyn Stomped some loudmouth for making fun of fat people. All fat people salute you.
Granted to players who fail miserably through an entire game session. "Really dice? REALLY?" -Dani L.
You countered the ritual of the witch with your own counter ritual or something similar.
You used a Jack-O'-Lantern on bad things on All Hallow's Eve.
You completed the Halloween in Dunwich scenario by Oscar Rios.
You bring the craaazzzeee to the game, especially if it means going crazy on another character. Well done!
Head butting a crazzeeeee Riley character is always a good move.
A penny for your throughts In return for what's lost where sanity imprisons and madness is freedom and the past is all you got (This goes out to the players of A Penny for You Head: a hybrid of a Penny for Your Thoughts and Don't Rest Your Head, where the feels is not an organ, but a country to be explored)
For players in Christine Lorang's "Cloudmind" setting for Apocalypse World.
A badge of honor for those that read the...interesting Harry Potter fan fic known as My Immortal from beginning to the bitter end. Way to go guys and for the love of god, get some sleep!
Granted to players who bring a passion for honestly recording the events of our games in detailed journals. These artifacts of obsession provide vivid recaps for ongoing games. But more importantly, they keep alive the characters and settings for review, reflection, and even nostalgia. Thank you, for all your effort! “I can only note that the past is beautiful because one never realises an emotion at the time. It expands later, and thus we don't have complete emotions about the present, only about the past.” -- Virginia Woolf This achievement was inspired by Dani L, who sets the bar very...
Granted to players and Directors of Night's Black Agents, the GUMSHOE game of modern super spies struggling against vast vampire consipyramids. It takes a special brand of creativity to run and play this game. Such commitment should not go unrewarded. Keep up the fight. The fate of humanity is at stake. Good things of day begin to droop and drowse;Whiles night’s black agents to their preys do rouse.Thou marvel’st at my words: but hold thee still.Things bad begun make strong themselves by ill. Macbeth
Awarded to those with 0 or less sanity at the end of any adventure!
Awarded to those who helped bring about the end of the world... GOOD JOB!
You not only listend to the word of God, but really really lived it!!! Good Job!
For those who lost 20% or more sanity while in the adventure! Your brains are like figgy pudding!!!
For fullfilling at least one pillar but died in the process...
Specialized Award for all those who played in Under the Kingdom of Heaven
You have walked the paths of the Spider Wood, survived the Underdark, and seen the Nightmare Lands. You saved villages as small as Overlook and cities as large as Drakkenhall and Axis. You have fought and defeated marauding bandits, drow slavers, and flights of dragons. When the powers of Torog, the Lich King and Diabolist threatened, it was you and your comrades who stood firm and turned them back. And when the Laughing Prisoner attempted to bring the madness of the Far Realm into the realm of dreams, you led the battle that silenced him forever. Savior of the Elf...
Who says the world had to hang in the balance? Even so, you faced your demons head on and came out on top. (Well, most of you did.) Thanks for playing Monsterhearts: Smoke on the Water!
Granted for playing or running a game of Rippers, the Savage Worlds campaign of victorian horror, action, and adventure. The world is in peril and needs brave souls like yourselves. Bravo! Keep a stiff upper lip. “I have learned not to think little of any one’s belief, no matter how strange it be. I have tried to keep an open mind; and it is not the ordinary things of life that could close it, but the strange things, the extraordinary things, the things that make one doubt if they be mad or sane.” -Van Helsing in Dracula by Bram...
The Mighty Thor isn't the only one who can save lives. Orphans, Avengers, or even ordinary citizens... It doesn't matter who they are, Dr Donald Blake has helped them all. A Medical Master, he is able to bring back someone from the edge of death with his skilled hands, whereas Thor would have to plead with Hel for mercy. So while he doesn't have the power of a god, he is far from helpless, and is always helpful.
The Human Torch hasn't had these powers forever, and he has tried to not hurt anyone since his first Flame On, but sometimes things get out of control. I mean, come on... He's a teenager who can burst into flames in seconds, can expell jets of flame from his hands, and can use his firey form to fly. Accidents are bound to happen. So is Johny Storm dangerous? Yes! But you can't say he didn't warn you.
Always quick to show off your intellect, you have have shown your fellow X-Men time and again that you are a great mind as well as an athletic master. With a deep knowledge of many subjects, even at a young age, Hank McCoy may have the power and agility of a great beast, but he constantly proves he possesses the mind and heart of a man.
As part of Marvel Tales Presents, you have proven that you are indeed card carrying members of 'The Merry Marvel Marching Society'. By showcasing your love of these classic characters from Marvel Comics, and breathing life into those early situations by really playing up what is cool about all of the classic Marvel characters, you make me proud to be at the head of our Merry Marvel Marching Society Parade, every Saturday morning!
Over and over again, Hank Pym has shown the Avengers that he does indeed have a 'Brilliant Mind'. Be it using his intellect to foil Kang and his future tech, helping discover a cure for the Ionic Disease that was killing Janet, Rick, & Simon, or actually using it to further enhance his abilities, Dr Pym has shown he is more than just a 'Giant-Man', he is a scientific powerhouse as well.
You were the first to figure "it" out in Dockside Dogs. No spoilers.
This goes to the Fig who played in an online game even though there was an electrical storm outside. This may also go to others who played through hazardous or otherwise stressful conditions.
You "loved" your way to success in the COC finale campaign. Not your typical COC solution.
You survived and had the closest thing to a happy ending in a Shannon Mac Call of Cthulhu campaign. Savor it.
You came back homeless and with an unhappy ending but you stuck it out and saved millions of lives. Too bad they don't know it and think you're some crazy, useless homeless person. Ah, well, that's Cthulhu. We'd just be playing D&D if we wanted a happy ending. Heh.
You completed the second part of the Shannon Mac 1925-1939 San Francisco Bay Area Call of Cthulhu campaign. This was many months so that speaks of commitment.
This is a Renee achievement for surviving her first Shannon Mac Cthulhu game. Well done, Renee! Remember Tyson and Rich. Heh. At a later point I may very well give this to other players who have survived one of my campaigns or an extended miniseries run. One or two shots don't count.
You crushed your opposition like a boss. Very few will get this achievement for the finale of "Vengeance From Beyond". Andre the Giant is proud of you and thinks you crushed your opponents like this picture. Well done. Note that this is also given to people who almost beat the finale, too.
You attempted negotiations at the finale and yeah it's hard work. Perhaps it still led to a battle (but at least your group tried) or perhaps you ended things with little to no violence.
In the end you chose violence because you either did not trust your foe or felt their wicked tongue would sway you to do evil. This is for the finale. Minimum spoilers.
High up in the mountains past Eagle Creek Falls were you trained but dangers beckoned you down. This is for the completion of "Before You Were Wardens" Dragon Age style.
You are a double and you know what that means. Shhh, don't tell anyone and spoil it.
You have survived your tour of duty with the Shadow Force. Protecting humans from descendants of fairy tales.
You have defeated the creature that granted your most horrible wishes. Congratulations!
You died gloriously during "The Summer Leaf Tournament". Even if you did not die gloriously we will give you this achievement to soften the blow.
Congratulations. True to the literature of Arthurian Mythology you were involved in a melancholy (probably difficult, too) romance which likely tugged at or broke your other allegiances. That's how KAP rolls.
You completed "The Summer Leaf Tournament"; a personally designed scenario using 4th edition King Arthur Pendragon.
Granted to play-testers of the War of Ashes RPG by Evil Hat. "Acolytes perform divinations using Tyromancy, the art of reading the future by examining ylark cheese. The pungent cheese doubles as a holy weapon when the catapults of Akka-Maas lob it across enemy lines."
Granted to players brave enough to confront Fear Itself, the GUMSHOE game of modern horror. Thanks for fighting the good fight until the bitter end (except for Dani the betrayer!). The monsters may have eaten the PCs, but at least we all had a good time watching them die. Bon appetit! “Perversity is the human thirst for self-torture.” --Edgar Allan Poe
You died in "He Who Laughs Last" but it ain't Cthulhu if nobody goes mad nor dies. Don't let them give you the fake product!
You completed "He Who Laughs Last", a Cthulhu Dark scenario Kickstarter by Dave Sokolwoski.
Awarded for the participations of the one-shot: Gotham City Sirens.
Granted to players and GMs for playing My Life with Master on Infrno.net. It's one of the original story games and still an excellent system for telling stories about villains striving for redemption. Power always thinks it has a great soul and vast views beyond the comprehension of the weak; and that it is doing God’s service when it is violating all His laws. — Jhn. Adams to Tho. Jefferson
Completed the Delta Green version of the one shot scenario 'Lover in the Ice'
Granted to players brave and true enough to step into the shoes of a Mecha-Knight of the Monsterpocalypse. You defended 22nd century Earth from a savage Kaiju attack. Bravo! “The sky was blood red and filled with smoke. And through it a devil appeared, its face was twisted with rage and hatred. When it was over my parents were gone. I will never forget the wretched cries of the dead... „ — Admiral Taizô Tachibana from Godzilla, Mothra and King Ghidorah: Giant Monsters All-Out Attack (2001)
- Author: Shannon Mac
Your investigator died or went insane in a game ran by Tyson
You completed the East Brothers Lighthouse scenario based on Oscar Rios' Lonely Point Lighthouse scenario
You heard the call for help and answered. This is awarded for saving the Game Master in his darkest hour. You are a level 10 best friend.
Awarded for surviving Dead On Arrival. "Look Mom I survived the zombie apocalypse!"
You came a long way through space and time to a world not your own. There you learned who you truly were beneath your skin, hiding in the darkness. "It is sometimes an appropriate response to reality to go insane".
Congratulations, you have survived Michael Garcia's The Walking Undead even if you character didn't.
Granted for playing the Oracle in a game of Monsterhearts. Thank you for taking the seer for a spin. Your comments and suggestions are greatly appreciated. Do enjoy the dive into the tumultuous stream of multiple possibilities, endlessly changing futures, and enjoy the tragedy of the all-knowing Oracle.
Granted to players of Diamonds & Rust, Bryan Hitchcock's campaign of Urban Shadows in San Francisco, for surviving a season of captivating episodes filled with darkness, romance, and outbursts of awesome violence. Now you're telling me You're not nostalgic Then give me another word for it You who are so good with words And at keeping things vague Because I need some of that vagueness now It's all come back too clearly Yes I loved you dearly And if you're offering me diamonds and rust I've already paid "Diamonds and Rust" by Joan Baez, 1975
You tried to get people in Arkham to help you but they all thought you were crazy. Insanity is a wonderful thing.
You ran an awesome game/campaign for Shannon Mac so yooooooooo'rrrrrreee awesome!
You made a death joke, hours after someone died...in a school....
You had your cherry popped playing your first online game Shannon Mac Style. No ego from the GM. Heh.
Keep it together. You can't break down now. Oh no. No. It's happening :..( Given to GMs that break hearts and hit you where it hurts. THE FEELS
Granted to players of action-oriented sci-fi games for saving an alien world and generally kicking ass. Thanks for playing! “When ships to sail the void between the stars have been built, there will step forth men to sail these ships.” Johannes Kepler (1571–1630)
You died during the Xmas Holidays. Even this child is crying for you and that sucks. Gained playing Brinkman's "Silent Night".
You played the host in Brinkman's "Silent Night" and therefore had to do more prep than the other players. Way to step up.
You completed Brinkman's "Silent Night" scenario. Xmas will never be the same again.
You died graphically in Detwiller's "A Victim of the Art" and that's okay because that's part of the fun of a horror game.
You completed Detwiller's "A Victim of the Art" but whether you survived with your first player is another story.
The Clown Killer acheivement is awarded for surviving the scenario Carnival Knowledge. This player proved once again that the only good clown is a dead clown.
You performed a ritual in my modified "Edge of Darkness" run but didn't live through it. That's Cthulhu, baby.
This one goes out to anyone who's played in a game where Sam Reader actually played a male character. “A man does what he can; a woman does what a man cannot.” -Isabel Allende, Inés of My Soul
Thank you for your valiant efforts in playtesting new games or breaking in new GMs. I'm sure you would have picked up some bruises, if not for the armor.
Awarded to those that have completed Apocalypse World: Drive-Thru Armageddon and have saved the newborn.
Played in an MCless game of Monsterhearts, using the Monsterheartless guidelines or any other. Thanks to Dani L. for offering a cool twist on a great game. Blessed are the playtesters! Stephen W. Hawking - "The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge."
When the GM masterminds of Infrno put their heads together no good can come of it for the players. You shall look upon our works and despair! An award for the participation in the Infrno GM Conference!
Granted for playing the Tainted in a game of Monsterhearts. Thank you for taking this creature of two worlds for a spin. Your comments and suggestions are greatly appreciated. Do enjoy the dance of the Tainted on the tightrope, between the two worlds.
You thought it was just a myth. A fabled place only whispered by the wretched few who claimed to be there. Now, that you know better, what did you learn? Was it that Death has a face, and or that Time marches to the turning of gears? Did you realize the Wax always remembers what you have lost and forgotten, while everything has price if you can stick a pin in it? OR...did you realize a darker truth? Like an old wound reopening, the Mad City is always ready to show you what lies just beneath the surface.
Granted to players of My Life With Master: Dracula (1931). Thank you for submitting so poorly to The Count's will! May freedom and reason reign. Listen to them. Children of the night. What music they make. -Count Dracula
One of your characters was cocooned by a spider of Leng. Welcome to the madness.
Granted for playing in Bryan Hitchcock's romantic 1980s game of Monsterhearts, set in a thinly-veiled analog of Santa Cruz, CA, like the town in the film The Lost Boys. This song goes out to my four season-enders, June, Mike, Jon, and Sam. Thanks for being great sports and kissing when it was called for. ;) Tainted Love by Soft Cell, the Bloody Kisses theme song... Sometimes I feel I've got to Run away I've got to Get away From the pain that you drive into the heart of me The love we share Seems to go nowhere And I've lost...
To Raven Take care of our mutal friend. I couldn't ask for anyone better suited to watch his back. The Batman
Thank you for playing an awesome game of extracuricalar hijinxs that ended in blood, sex, and tears. "Ya know I'm sexy as hell."
It's the Golden Rule... Have three sex moves go off at the same time in a Monsterhearts game...awesome.
Thank you for taking part in an event run by Zama Gamerz! You have now joined the ranks!
You played The House Always Wins and whether you won the Tournament or lost you made your mark on New Vegas "The commonest mistake in history is underestimating your opponent; it happens at the poker table all the time. ~David Shoup"
Your name is a golden bell hung in my heart. I would break my body to pieces to call you once by your name.
"Do not worry, I know who will bring the proper amount of crazy." The sun has risen and the smoke has cleared. The Super Best Friends Forever Teenage Slumber Party has ended, but the memories shall never fade.
You have defeated a vile abomination! The grown Churlgroth fell to your heroic actions and will plauge Mirkwood no more. Good Job!
You have received a unique kindness of the Elves of the Woodland Realm! You were allowed to remain within the borders of their realm and rest. Not many can claim this! Tell the Tale!
You managed to survive the small town of Moonlight, South Carolina and all the horrors it had to offer. Hell, you even managed to thwart Mr. Gerber's plans, unless you were in on them. Thanks for playing Monsterhearts: Murder by Moonlight! (Thanks to Derek Cardwell for stumbling upon the picture.)
You knew for sure you'd hate the game. You had sworn you'd never play it. Ever. And then someone persuaded you into playing it anyhow. But you knew it most certainly would not be your cup of tea, and you would not enjoy it at all. And then you ended up enjoying every moment of it. Granted to players who have dared to challenge their set ways and game preferences, and have been positively surprised in the process. And as we all know, the guilty pleasure is the sweetest of them all...
This is an achievement for MCs who deliver an awesome and beautiful game of Monsterhearts that captures the imagination. It's a magical thing when the player's dreamings and the MC's vision align. Thank you for running a tragically delicious game!
No matter what happens, I'll never forget you. -Haley This achievement is for the players and MC of Jon Siregar's first Winter Valley campaign for Monsterhearts. Thank you. As Nat King Cole sang, it's been unforgettable.
Attempt a Charge attack against a vastly superior foe and live to tell the tale... barely!
The Winter Valley Chamber of Commerce thanks you for your visit to our beloved town. During your time here, we hope that you took in our lovely forests, our gorgeous views, and our colorful wildlife. Our town is the perfect place for you to settle down and raise a family, meet new people, and get back to a simpler time, and you may never want to leave. As our long time residents say, "When you live here, you die here."
You've doubled down and hit the jackpot! Congratulations, you have completed Micheal Garcia's Live Freeside or Die: A Fallout New Vegas Game. End Credits Theme
Granted to Players and GMs of Urban Shadows, the apocalypse-powered game of modern horror, romance and action. Get back out there! The shadows are alive.
Survive a full evening of gaming and endless Troy impersonations! "Mother fricker!" "Holy macaroni!" "mmmmm bnmm mm mmmmbmm mb- GATOR!" "Choot 'em! Choot 'em!"
You struck a bargain. You took the key. Now you must bring order from chaos, for all enternity.
You have confronted Jack the Ripper and completed Dont Rest Your Head: The Whitechapel Fiend. The Mad City will never be the same.
Granted to players and GMs of FATE for running pickup games with this fast, awesome system.
You completed "Vengeance From Beyond", learning about fear and isolation. You are a Cthulhu pro.
Sometimes, life as a teen monster is hard... All you want is to try out for the spring musica, and maybe seduce your co-star. You are one of the lucky ones who got a part in the musical in MonsterHearts
The Playtest Boss achievement is awarded to players and GMs who donated their time and talent in making a game as good as it can be, therefore making the world a better place. Well done playtester!
You braved some of the darkest things Clearwater had to offer. You managed to get through some tough spots and perhaps even got the guy/girl/thing. Thanks for playing Monsterhearts: Substitute Creature!
Granted to players of Apocalypse World for bringing the awesome while GOING AGGRO on someone in the game. "Do you feel lucky, punk?"
Granted to players for helping test the Time Lord playbook for Monster of the Week. Reality is in perile, people. Get back in that Space-Time Box and save it!
Granted for playing or running a game of Deadlands with friends from Infrno. The weird west needs you, amigo. Strap on your shootin' irons and saddle up!
For the completion of Exodus: Fate Amoungst the Stars. May you enjoy the sunrise on whatever world you now stand on.
Granted for playing the Incubus in a game of Monsterhearts. Thanks for taking the beast for a spin. Your comments and suggestions are greatly appreciated. Keep it dark...and hot.
Whether you were biding your time a bit too well or just got bored, you managed to nod off in the middle of a game. Sweet Dreams...
Granted to Monsterhearts players who involve their young monsters in taboo romantic entanglements where passion triumphs over community standards. Without Beauty's love, the Beast can never become Human. Keep on shagging!
Granted to Monsterhearts players who get their young monsters involved in hot guy on guy action. Let's keep things balanced and reward those who mix it up a bit. Keep on shagging!
Granted to game masters and players of Castle Falkenstein, the roleplaying game of high adventure in the Steam Age. Tally ho!
You are one of the chosen ones who accepted the magical ring sent by Gaia, the Spirit of the Earth, to become a Planeteer and to join in the fight against pollution, neglect and ignorance. A loyal friend, you faced the evil Dr. Blight with great bravery, and saved your friends from danger. Thank you for being a player in the Infrno Saturday Morning Cartoons event game Captain Planet and he Planeteers: Blighted away! Remember, the power is yours!
Deception is a right. Truth is a privilege. Innocence is a luxury. This achievement is awarded to those who selflessly put themselves between humanity and the dark malevolent void, in the service of Delta Green. Poor dumb S.O.B.
Granted to a Monsterhearts MC for running a beautiful, dangerous, bloody, dark, magical, and otherwise-totally-fucking-awesome game. Everyone agrees this game rocked their stripey socks. Your masterful roleplay and devious genius enthralled us all. Thanks for delivering the goods... and the bads... and the uglies. Bravo!
Win A Greed Roll on A Magic Item Without Even Knowing What You Are Rolling For!
Awarded for playing or running Sookybeans, the Gothic Comics RPG. Thanks for playing. Keep it Ouchie!
Granted to players of Bulldogs: Sci-Fi that Kicks Ass! A FATE game about the crew of Class D freighters in a galaxy filled with profit and danger. Hijinx ensue! Bravo! Thanks for playing!
You IS dead Dockside Dogs Style. Probably killed by another player. Probably by handgun. Do you believe in an afterlife? ;)
You served Strya in the infamous Bitter War as part of the 116th, a unit known for taking on the toughest, least glamorous jobs on the frontline. While it didn't earn you many accolades on the fields of glory, you survived.
You stood against the threat of Tellax, F.O.E., and Collapsar, and you've saved Earth and Emerald City from terrible fates. You truly are an Emerald City Knight!
Granted to players for participating in Wolves at the Gate, a cinematic grindhouse version of The Road Warrior using the Apocalypse World rules. Rock the Moves! Thanks for Playing!
Granted to participants in The Tick v. Moving Day for creating one of the funniest, most action-packed adventures ever for Arthur, Die Fledermaus, American Maid and The Tick. And what would an episode be without Sewer Urchin? The team not only managed to defeat 3 villains, they found a new base or operations for themselves and a new home for Arthur and his big blue friend. First granted as part of the Saturday Morning Cartoon event! Spoooooon!
Love? Love... Above all things I believe in love!Love is like oxygen. Love is a many-splendored thing,love lifts us up where we belong, all you need is love! - Christian in The Moulin Rouge Your monsterheart found true love. This is no small feat, and only happens in the best games. Thanks for playing and bringing the "heart" to Monsterhearts, the roleplaying game about the messy lives of teenage monsters.
Granted to players who "win" The Reaping. What's The Reaping? It's the meanest, most messed up, my-MC-is-a-bastard-est scenario for Monsterhearts there is. Asshole made us fight each other at the end, Battle Royale style, for the amusement of "the Masters." Fuck them! Congratulations. Enjoy eternity. Warmest wishes, Your MC
Granted to players for participating in The Reaping. What's The Reaping? It's the meanest, most messed up, my-MC-is-a-bastard-est scenario for Monsterhearts there is. Asshole made us fight each other at the end, Battle Royale style, for the amusement of "the Masters." Fuck them! Thanks for putting up with me and making this dark, bloody vision come to life. Salut
Granted to those creative and daring enough to play or run Don't Rest Your Head on Infrno. Whether the nightmares ate you or you became one of them, you fought the good fight. The luckiest among you returned to the "sleeping" world with some token of your journey to give you strength. Sweet dreams...
There are two type of people in this world. Those who feel the pang of guilt when they shoot an unarmed man and those that say, "You should of been armed when I came to kill you." You sir are in the latter category.
You have killed something in a way that I found both original and amusing. It takes a lot but you have soared above and beyond. Congradulations you twisted son of a gun. Go forth and murder.
This achievement is for everyone who has played or run a game of Apocalypse World, should someone want to kick an achievement their way. Good job, person who gets this. "I thank the Lord each day for the Apocalypse." - Chitlins, Whiskey, and Skirt, "Increased Chances"
Granted to players in any Borderlands setting who not only hunt vaults but find one and open it in spite of mountains of raiders, robot cults, and an evil Siren. Their vault hunters unlocked secrets of the universe, but they're not the sharing type.
Awarded to players of Monster of the Week who defeat an indestructible alien KAIJU before the army is forced to nuke the Big Apple on New Years Eve. This amazing feat of heroism required SCIENCE!, kicking ass, clever ploys, and even more SCIENCE! In addition, the players brought their characters to life and feigned appropriate levels of dread when confronted with the nigh invulnerable horror from outer space. Each one contributed to a rocking, cinematic good time. Bravo!
You have learned that getting hit in the face with a Monstrous strength snowball is not alright!
You have learned the age old lesson that with great power comes great damage!
Granted to players of Avengers heroes who, through their quick thinking and might, managed to deliver the Earth from the jaws of destruction. Though a great disaster has befallen New York, the Avengers saved thousands of lives with common sense, not just super powers. These players brought the Avengers to life and saved the world. Excelsior!
You were chosen because you were one of the best agents from your own country, always ready TO KILL HITLER!. You were thrown into a team with one mission: TO KILL HITLER! While you are always putting a stop to Nazi plans, never forget your true purpose: TO KILL HITLER!
All of time and space on your doorstep when you travel with the Doctor. Thank you for playing my Doctor Who game, it's been a blast. Micheal Garcia http://www.youtube.com/watch?v=VzEvrPtJ68Y
When the universe was in peril you rose to the challenge and played the Doctor to save us all.
Granted to players who successfully complete the mission Jaws of the Barracado for Bulldogs!
You played in the Weird Western Tales game during the Action Heroes Die Hard online convention. You stopped Chronos from disrupting the time stream and met some cool people along the way... some from the future! Thanks for playing!
Fail a Saving Throw to Become Infected by Outer Space Creatures with a Slowly Corrupting Undeath Disease and Then Abandon Your Fellow Party Members to Go Hang Out With Your "Real" Friends!
Fail 5 Consecutive Climb Checks and Fall to Your Doom!
You survived the Patchwork collector monster in MOTW. Congradulations! Seriously what's with all those livers?
Awarded to Keepers of Mysteries, GMs who run Monster of the Week, because I love to play it. Thanks, GMs! Rock the moves.
Awarded to players of Dungeon World when their characters slay a Guardian of Shiara, goddess of shadows and torture. These ferocious beasts move with the swiftness of an air elemental in a whirlwind of claws and tentacles, a boiling cloud of shadows and death. These creatures guard the entrance of all shadow vaults, prisons where the dark magic of Shiara is embodied, and other places under the godess's vile influence.
"What happens in Castle Karlstein stays in Castle Karlstein." This achievement is given to the players of the scenario, Zero Point: Three Kings, written by Sarah Newton and published by Modiphius Entertainment.
You have put on a mask and taken to the streets of Zenith to try and reclaim the night from the criminals who call it home.
Cloak lost his life during the tragic Civil War, but his sacrifice will not be forgotten.
SHIELD tried to put you in lockdown in Prison 42, but you've busted out and are on the run!
You and your friends were able to escape Mos Shutta despite Teemo the Hutt's lackeys and Imperial entanglements; nice job! Thanks for playing in the Star Wars Edge of the Empire one-shot!
You brought the Lucasfilm sound library to life during our Edge of the Empire game. Ben Burtt would be proud!
You are an active part of the Infrno Community. Because of this, we thought it would be great for everyone to get to know you better. You were chosen to be interviewed for our Community Spotlight newsletter! We threw 5 questions your way, and we all got to see what you have to say. Thank you for being a part of our gaming family here at Infrno.net!
You are an active part of the Infrno Community. You create blogs based on games, characters, and what is going on with you. You were picked to be spotlighted for all of the community to see! Keep up the good work, and thank you for being a part of the Infrno family of gamers!
the name should speak for itself. grant this if you think they have earned it. Let the pic be your guide!!
Given to players and GMs of OctaNe games of pulse-pounding cinematic action.
Completed the Bull's Junction story arch of The Angels of Salvations. http://www.youtube.com/watch?v=oVGh3vgITbs
Do a sex move on Gamzee, the Minstrel of Mirth... or murder him...or both. It's all gooood. :o)
Perform a sex move on Belle Sentenza...or murder her...or both, you sick f*ck.
Time Travel can be confusing. Maybe by listening to this audio adventure that the Mechanic dropped, you can get a better grip on the concept. If The Fantastic Four could do it, so can you! You get to give Robin Hood a Time Travel beacon, so he can visit the future. You also get a +5 to all movement.
Looks like The Mechanic brought along some guides for dealing with the time of Robin Hood. If she can learn from Wonder Woman, you can too! You get a +5 to Perception & Ranged Attack Accuracy for the remainder of the mission.
Awarded to players who complete The Black Tide, an adventure for Dungeon World. Their heroes saved a village, defeated a mighty evil, and recovered a vast hoard of wealth. Bravo!
Adrian Toomes, best known as the Vulture really made it to the big time. A no good kid from Staten Island, he had lucked into a source of power and then turned it into a means to become the crime lord of New York City. It wasn't easy, and many lives were torn apart and destroyed in his climb to the top. Frank Castle can tell you all about lives being destroyed. Frank had seen many atrocities during the war, but he thought he had left that world behind, until it dropped out of the sky and into his lap...
Awarded to players who have successfully completed three mysteries in Monster of the Week.
You came to my birthday game of 2012, Dead Days Birthday! I had a blast, and you all blasted away each other and Zombie versions of that world's Avengers. We made a world where Captain America had never been discovered after WW2, The Hulk was always a rampaging beast, The Fantastic Four, not to mention Reed & Sue's relationship was ruined by his obsession to cure Ben Grimm, and Storm(Queen of Wakanda) was assasinated by Russia for political reasons. All of that before zombies were even introduced. Man we are dark, but you guys made my Birthday a shining success!
Well, you've done it now, or have you? The press and the people of Las Vegas sure were easily fooled into doubting you and the Initiative project. Sure, the agents of Hydra were very capable in their jobs of making it look like you blew up a city block of the Vegas Strip, but you didn't expect to be caught up in such a media frenzy. You've made some efforts of your own to fix this false media story, including tecnomagicing footage onto the web and manipulating the footage taken at the scene. You also have a supporter at the...
Maybe you died or maybe you went insane or maybe you came out just haunted. Regardless, you completed "The Edge of Darkness" investigation which is one of the classic COC investigations. Be sure to tell other COC veterans about it so as to share stories.
This player had an epic showdown with Death herself. Achievement for Michael Garcia's Don't Rest Your Head game "The Tower"
Completed Michael Garcia's Don't Rest Your Head game "The Tower"
This one time only achievment is for making an incredible and unexpected choice in Michael Garcia's The Whitechapel Fiend.
Do a sex move in a Michael Garcia's Apocalypse World game.
"A cop sleeps in each one of us. We must kill him." Awarded for playing Dockside Dogs, a Call of Cthulhu scenario by Paul Fricker.
While you were brought to the Monarch's ship in the Bleed against your will, you didn't play his game by his rules. You are a true Wonder Woman, for many reasons. As a team of three you were able to inspire the other heroes on the ship. You also were able to find a mysterious giant gem in a room in the ship that seems to give off a very large amount of power, possibly enough to power the device being built by the heroes, making it possible to power it without one of the quantum powered heroes putting themselves...
Sure, "A Good Day To Die Hard", and, "Escape From Earth" just came out and were full of action, but who needs Bruce, Will, Sly or Arnold? Not you! You are an Action Hero yourself. You had an exciting action packed adventure, and who else would be better suited? No one, that's who. You are one bad mama-jama! Thanks for being a player in the first Infrno event of 2013: Action Heroes Die Hard!
Unlocked by attending InfrnoCon 8, either as a player or GM.
- Author: Shannon Mac
You completed the 1925 Call of Cthulhu setting "Nine Fingers" Part 2 of the Searcher Series. Part 3 is in the very early works as of 12/12/2012.
- Author: Shannon Mac
You completed the Cthulhu Dark Ages setting for "Here Be Dragons", Part 1 of the Searcher Series.
- Author: Shannon Mac
Perhaps it started out with promise but then it all went to hell. Shannon Mac probably milked the scene by slowing down the camera and playing it out and you probably felt a sense of dread for your fellow player but it was all in good fun. Maybe you wanted to warn that person or maybe you shouted it out while your mic was muted but it was all to no avail. Or maybe it was an in person game and you bit your tongue until you tasted blood. It was like a traffic accident you could not take your...
- Author: Shannon Mac
Maybe you lived and were haunted for your remaining life. Maybe you died horribly when an insane party member shot you dead or when a ghoul ate you alive or when the Elder God smashed you like a bug. Regardless, you completed The Closed Casket Investigation Shannon Mac Style and that's something.
- Author: Shannon Mac
You were horribly killed in a Shannon Mac game. Consider yourself a veteran of Cthulhu or on your way to becoming one. :) I am also giving this to players of mine who were killed in other games like Warhammer Fantasy Roleplay 2nd Edition, Dragon Age RPG, King Arthur Pendragon, etc.
Not all aliens are a drag. In fact some bring you magic colourful rings that let you do anything you can imagine, including shooting powerful beams of energy. And sometimes they just bring cookies. You get a +5 to all ranged attack till the end of the adventure.
Dealing with aliens can be so frustrating because they are just so.. alien! Maybe if you had a better understanding of them, you'd have a better go at things. Even Superman has had trouble with aliens. Go figure! You gain a +5 to Intellect for the rest of the adventure. Put it to good use!
You've slain a monster in Monster of the Week! Good job, hunter. Now get back out there. The creatures are everywhere!
You resurrected a whole line of forgotten comics... and you've made them better than ever! You are an !mpact Kid!
Granted to players and GMs of Dungeon World. Rock the moves!
Granted to GMs who allow someone to play Spider-Man in their game, because Spider-Man is amazing!
You have experience in playing or running more than just one favored system in RPGs, and more than one genre. You know enough game systems and are willing to play in enough genres that it's unlikely you wouldn't be able to find a game somewhere. Requirements: Be familiar enough with at least five game systems (enough to at least play in a game, if not run one).
You have created a crossover of genre, system, or reality for your game that has rarely (if ever) been pulled off - and you did it with style. A mashup of genres, a type of adventure not normally seen in a given game (a dungeon delve in Cyberpunk, a space adventure in Pathfinder, a light-hearted comedy in Paranoia in which nobody dies), or any similar kind of achievement where the players agreed it was a blast, despite it's non-standard nature. Requirements: Create and run a qualifying adventure, and successfully run to completion.
You have woven a setting (or variant of one with a sufficiently innovative interpretation) that inspires and awes with its uniqueness and richness of detail. Requirements: Create a world/setting for an rpg and run at least one adventure in it to completion.
Donovan Michaels of Earth 23 is a corrupt industrialist. He built Sinai Industries on theft, exploitation, and murder. He is an evil man who lives without Hope.
You traveled to Earth 23 and met Superman. With his help, you ousted the corrupt CEO of Sinai Industries, Donovan Michaels. His empire was built on theft, exploitation, and murder. You discovered that Sinai Tower was actually one of the Anti-Monitor's cosmic bombs. After evacuating the building, Velocitos threw it into the sun!
You're supporting the Anti-SHRA forces even while pretending to be loyal to your Pro-SHRA husband. When it comes time to choose between family and ideals, which will you choose?
You've removed your mask and let the world see who you really are. Hope it was worth it!
Captain Caterpillar is the power house of the JLI (Justa Lotta Insects). He subdues and crushes his opponents with his multiple limbs and blasts them with his powerful eye beams. You knocked him out with one hit! Somewhere a GM is crying...
When your teammates were hit with a devolution ray gun and their intelligence reverted back to that of young children, you really stepped up. You took care of them, made sure they were safe, and you even created a huge playground for them to play in. Lauren always said that babysitting was good way to make a little extra cash.
Hey Zero, remember that time you were hit with a devolution ray gun and your intelligence reverted back to that of a young child? Yeah, you were playing marbles with stones, juggling dumpsters, playing in that playpen Uncle Cold Snap built for you. You even cried when Velocitos took away your toys! What do you mean you don't remember!?
You always see the best in people... and in talking insects. You convinced Fly Guy that violence is not the path you take towards equality. You have provided him with the tools to make his world a better place. All he really needed was a friend, and he found that in you.
When you're trapped on a cartoon Earth you do the only thing that makes sense: you fly into space and chat with the Sun!
Harbinger transported you to Earth C, a cartoon Earth full of anthropomorphic animals (and insects) and cringe inducing puns! You saved this Earth from a devolution crisis and started them down the path to animal and insect equality. Overgrown apes in this four color spectacle, your presence will never be forgotten!
You're one of the new superheroes in Emerald City. The public doesn't know much about you at the start, but you've used your powers to help them out ever since the equally mysterious Silver Storm.
You value personal liberties and the freedom of humans and metahumans. You have sided with the Anti-Registration faction.
You value security for all humanity and seek to curtail reckless metahumans. You have sided with the Pro-Registration faction.
Where is delight? and what are pleasures now?— Moths that a garment fret.The world is turned memorial, crying, “Thou Shalt not forget!” - Mary E. Coleridge
You saved the world from an alien invasion AND a potential metahuman dictatorship, all in one day. Good job!
If the Carrier is a car, then you took out one headlight.
Along with the Justice Society, you saved Earth 2 from the evil clutches of the super-villain, Kobra. In the process, you freed a mystical hero known as Fate, who had spent close to a century in a hellish prison realm. With Fate's help, you located the cosmic bomb and destroyed it. Four bombs remain...
You enjoy the finer things in life: hanging out with superheroes, saving the world, and most importantly... sunning on a warm rock!
Your training and experience in India has given you the ability to effectively communicate with even the most dangerous of snakes. You are an expert snake handler.
The Supervillain Kobra has taken over the world. He is planning to usher in the Kali Yuga, the dark age of chaos. An unholy world ruled by Kobra! Whatever, you're the Fly! You knock him out in one punch and save the day!
Pranksters suck. I know it, you know it, and Superman knows it! Well what do you do when dealing witha magical imp from the 5th dimension? You trick him! Thanks to this recorded adventure, you now know how to better decieve your foes. +5 to all Deception rolls till the end of the game
You never know what will happen while being a hero. One day you may fight off a spacve invasion, the next it's Mole Men from The Centre of the Earth. Well after reading this comic, you realize it's almost 'Impossibe' to plan for everything. You just need to stay aware. +5 To your Awareness for the rest of this adventure.
Congratulations, you are the official Adventures in the DC Universe Continuity Editor! With your careful cataloging of the ADCU campaigns, you have created an exhaustive time line that covers several interlocking games. It's not an easy job, but it's one that makes our shared gaming universe truly unique.
You have saved the people of Empire City from criminals of every stripe and protected its inhabitants numerous potential disasters. In recognition of your valiant deeds, your home town has rewarded you the key to the city! In game terms, you now receive a +2 circumstance bonus on interactions with any loyal citizen of Empire City.
You know why you got this. If you don't know what this is, then you definitely can't be awarded it. And now I've decided to make this, a monument to the longest-running chat in-joke in history. Congratulations. You've earned it, and you certainly deserve it.
You found a mysterious reel to reel audio tape detailing a meeting and battle between a group called the Fantastic Four & The Hulk. Sounds like The Hulk's massive strength & durability gave the Fantastic Four a lot of trouble. You wouldn't know anything about fighting someone like that, would you? You get a +5 to Parry rolls for the rest of the adventure.
Out of you mind has come one of the coolest worlds ever to be rolled on. Thanks to you literaly dozens of players have found a home in your creations, sparking game sof their own. congrats on creating people clear their days for each week, all while you were planning a wedding. From me and from all the ADCU players, and heros alike Thank you!
Once a simple cowpoke in the Old West, Rusty Calhoon found himself attack by a band of indians and left dying. As his vision faded, he found himself surrounded by a beam of light. The beam had come from a saucer shaped space ship hovering overhead! It seems that a couple of aliens from the planet Eden had decided to investigate this small backwards planet, and had come across the dying lifeform. They decided to repair it, making logical improvements. When Rusty awoke, he found himself changed. He could survive the vaccum of space without any help, no longer had...
You found a mysterious ray gun in the wreckage of Grey Matter's space ship. It was identified by Space Cowboy as the Mento Gun. It had been invented by Grey Matter, using his slave monkeys of Orion IV to build it. It was meant to be used by Grey Matter's trusted super monkey, Bobo 8. The fact that it can control minds mean you just took a very powerful weapon out of the hands of the sinister simian. Now it can go into the Vault, Liberty Inc's very own trophy room! (It will be useable if unlocked with 1000 Prestige....
You found a reel to reel tape with audio of Wonder Woman foiling the plans of a Nazi Goddess. Not only do you get to listen to the adventures of a fellow super hero, but you get a bonus for the rest of the adventure. You get a +5 to Expertise: Disabling Radioactive Dangers! That's what happens when you listen to Wonder Woman disarm a nuclear missile!
While adventuring, you found a comic book. You found Adventure Comics # 347. Not only do you get to read the classic exploits of The Legion of Superheroes from the 1960s, but you get a bonus for the rest of this adventure. You get a + 5 to all unarmed attacks! That's what happens when you read about Karate Kid!
The Neo-Nazi metahumans of the Fourth Reich tried to bring some old fashioned fascism into the 21st century, but you and your fellow heroes laid them low. Good work!
Ana Montes Calero Earth First terrorist, captured alive on the planet Tirane during hijacking of unfinished French battleship Versailles. Bounty Rewarded: Lv. 40,000.
The legendary Beast of Buzzard Bay came out of hiding to cause destruction in Empire City, but you and the rest of the Legionnaires stopped it cold. Somebody get the butter and the garlic...several tons of it!
Steve Rodgers has pulled you into the fold. Some missions would be better left in the shadows. Some missions need to be kept quiet. You are still Avengers, but what you do is secret. It's for the safety of the world that you are willing to do what you do. It's why you are a Secret Avenger!
You have chosen to go up against a metahuman threat that far outclasses you in sheer power. You don't even flinch. You my friend have balls of steel.
You have found yourself in a time where people who have abilities have to 'register' themselves and be trained by the government to be good little super heroes. Some of teh recruits are happy to be involved, as it will mean they end up getting to be a branch of teh Avengers. Each of the 50 states will have their own super team, and each recruit has the chance to be a part of it. Some of teh recruits are angry about teh program, and teh registration act as a whole. For teh most part, they keep it quiet though,...
- Author: Tolly Gipson
You didn't ask to be dragged into the Bleed. You didn't want to have to fight your fellow Batmen(well except the vampire..at first anyway). You are the Batman, and while you have dealt with Jack the Ripper, Alexandre LeRoi, and kept your city of Gotham clean, you never expected to find a whole "multiverse" of Earths. Once there, you sought out information, while keeping proper manners. You and your alternate selves helped along the plot to escape Monarch's facility, using a teleportation device. It wasn't long though before you were forced into battle against the other two Batmen. You were...
You were one of three chosen to battle your alternate selves to gain a spot in the Monarch's Strike Force. You were chosen to compete because in all of the multiverse, your skills, abilities, and power to lead men is at the apex. You are one of the most dangerous and determined men in all of the multiverse. You Are Batman!
You're one of Empire City's superhero team, the Legionnaires. You've picked up where the Crusaders left off and will leave a legacy of your own to those that follow your example.
You met him on an adventure to Dinosaur Island and the two of you immediately bonded. Warriors from two different worlds, you now fight for justice alongside each other. Titanicus is more than your familiar... he is your friend!
You have a counterpart in the 5th dimension named Zero-Mite... and that's just cool!
If someone stands in the way of true justice, you simply walk up behind them... and stab them in the heart. You bested the Demon's head in Combat, though this is a great victory, you know in your heart that, he will come for you one day or another.
You were at ground zero during the arrival of Devastator, and the desruction of Blüdhaven.
You ruined one persons life, and caused the the suicide of another, all for the tang...
It just had to be clowns...your stuck in a house chuck full of demonic clowns, life really couldent get worse...
You got your wings, your one the front lines in the battle against Devastator and the all manner of creepy shit.
For service in combat during Space War I in an official capacity with the UN Navy, Marines, Spacy, or with the 67th Glruimual class branch Britai Fleet while it served in joint combat with UN forces against the 118th Bodol Zer Main Fleet.
For service in combat during Space War I in an official capacity with the UN Navy, Marines, Spacy, or with the 67th Glruimual class branch Britai Fleet while it served in joint combat with UN forces against the 118th Bodol Zer Main Fleet.
For service in combat during Space War I in an official capacity with the UN Navy, Marines, Spacy, or with the 67th Glruimual class branch Britai Fleet while it served in joint combat with UN forces against the 118th Bodol Zer Main Fleet.
For service in combat during the second Unificaton war in an official capacity with a military branch of the United Sates, Germany, Spain, Japan, France, Australia, UN Navy, Marines, or the Spacy
For service in combat during the first Unificaton war in an official capacity with a military branch of the charter nations of the UNG, or the UN Navy, Marines, or Air Force.
Awarded for service in combat operations in the Zentraedi Control Zone and were in involved in direct hostile contact in an official capacity with the UN Navy, Marines, or Spacy
Awarded for service lasting no less than 6 months in Asia in an official capacity with the UN Navy, Marines, or Spacy
Awarded for service lasting no less than 6 months in North America in an official capacity with the UN Navy, Marines, or Spacy
Awarded for Service lasting no less than 6 months in South America in an official capacity for the UN Navy, Marines, or Spacy
Rewarded for serving at least 6 months in Africa in an official capacity for the UN Navy, Marines, or Spacy
This one goes out to all the playas who really bring the sizzle. As originally inspired by Tolly's game: DC Countdown: Arena Issue # 2 Dayum!!!
Unlocked by attending InfrnoCon 6, either as a player or GM.
With your costume safely stowed away in the closet, you sit down to write your manifesto. You attack a corrupt government agency not with violence, but with the power of words!
In a fury of emotion, you quit the Secret Sentinels! Your departure sent shock waves through the team, as each member left to pursue their own personal goals. You were the glue that held the Secret Sentinels together... and now you're gone. Fly, you broke up the band!
Super-Hero Role Playing in the DC Universe 101 As class starts, you eloquently lecture your students on the history of the setting. Following the lecture is an in depth character discussion aimed at improving the overall quality of the game. With the setting and characters established, you assign your students a project, prompting them to flesh out specific and important details of the setting. Class ends with questions and further discussion. After class, your students feel motivated and prepared to take the final exam!
You have the uncanny ability to put together a game at the drop of a hat. But you don't cut any corners. Your impromptu games are creative, well designed, and most importantly fun! You even take the time to explain rules to new players. You are an improv king!
You are Teth-Adam's son. Ancient royalty runs in your blood. He has brought you to his kingdom of Kahndaq where you will rule by his side as prince. It is your birthright and your destiny. Teth-Adam has sworn to unlock the full extent of your ancient powers and to reveal to you your true origin. He loves you with all his soul!
Brother Donovan of Sectors 2814 and 3674, for your uncanny ability to overcome great fear, the Guardians of the Universe have asked you to join the illustrious Green Lantern Corps. You are now a single man serving two corps: the green and the blue. Hope and Willpower surge within your soul! In brightest day, in blackest night, No evil shall escape my sight Let those who worship evil's might, Beware my power, Green Lantern's light!
Congratulations, you have completed the first volume of the Adventures in the DCU: Secret Sentinels role playing game! In the course of 25 issues and over 100 hours of game play, you formed a super-hero team, battled various villains (including Darkseid), traveled to different planets and dimensions, went back in time, and met heroes from all over the universe. All the while, pursuing your own personal goals and relationships. Your character has grown and evolved along with the game. New dangers and threats await just around the corner as this story is just beginning... Thank you for playing...
Simferopol Arcology Reclamation District 102 authorities have identified that you are one of those citizens responsible for the Voynyshche Building drawing power, water and illicit data taps. At the present time, they are not taking administrative action against you due to your activities in locating the missing genetic scientist and refugee Hamed Ndri. However, your New Earth Government travel datacard has been restricted and you may not leave the Crimean Defense Zone without approval. Please stand by.
I asked a question because I was completely and utterly confused, which is quite often. You eased my mind and gave me renewed vigor. And besides, what's the point to having the ability to make these if I can't make tons of them and give them out?
You got what you wanted; you asked for an achievement, here you go.
Well, who in their right minds would not be excited. You've just found an oasis in the barren wasteland that is our modern pop culture. You have stumbled upon Infrno.net. You have seen all of the amazing games being ran here. You have been in the chat room, and talked to other gamers who like the things you do. You've met cool players and cool Game Masters. You have found a home. WE"RE EXCITED, AND IT"S OK!
- Author: Tolly Gipson
You are Bruce Wayne. You are a hero. You are a Green Lantern. In your own dimension, you have already proven yourself a leader, and the best of your peers. Now, in front of the heroes of the Multiverse & The Monarch himself, you have proven that there is no one better in the multiverse at what you do. You are the Ultimate Green Lantern! You are also the Monarch's Green Lantern. You are a member of his Elite Strike Force, a team with only one goal: The elimination of the Monitors of the Multiverse. Congratulations! Not only did you...
- Author: Tolly Gipson
You played a Green Lantern who was using his power ring in his own dimension to make life better for your world. When The Monarch suddenly snatched you from your dimension, you found yourself surrounded by alternate versions of heroes from throughout the Multiverse. The Monarch planned on making you all fight each of your doppelgangers to the death, with the winner taking a place in his Elite Strike Force, a super army to topple the Monitors. You were one of three Green Lanterns who helped pull the heroes together and start making plans for a way to take down...
Awarded for playing in The Spirit of Metal, a Fate game by Bryan Hitchcock.
@FlyOnTheWall You are a social networking superstar! Thousands of adoring fans subscribe to your Twitti account and eagerly await your latest update. And you never disappoint. You provide play-by-play posts of your adventures, which are always full of humor, insight and emotion. #TwittiSuperstar
You attended the The 1st Annual Extraordinary Carnival of Wonders (sponsored by Twitti) in Faulkner Heights. The event was organized by the Fly as a way to make amends for breaking into a local gem store and stealing (and destroying) two Kryptonite rocks. The proceeds of the carnival benefited a local charity, Local Matters, which provides fresh produce to low income schools and families. Superheroes from around the universe gathered and performed in Faulkner Heights for this unforgettable event. Hundreds of thousands of people attended from all over the world. It was a truly magical night!
With a single spiteful kiss, you ruined The Fly and Supergirl's relationship. Was it worth it? … Totally!
For criminal acts against the United States of America, you have been declared a terrorist. Your face graces the FBI's most wanted list. God Bless America.
You designed the Temple of Adara – an honor temple for the Blue Lantern Corps. Green Lantern John Stewart translated your vision into actual architecture. Along with a Green and Blue Lantern construction crew, you helped build the temple. It surrounds the Blue Lantern Central Power Battery acting as a beacon of Hope for the entire universe!
Supergirl has metaphorically stomped your heart and blasted it with heat vision! Like a Kryptonian rocket ship, your beautiful romance has come crashing down to earth. It's over!
Unlocked by attending InfrnoCon 6, either as a player or GM.
For doing a great job playing The Flash (Jay Garrick) and help saving two worlds from Nazi villainy. Player in "Evil Incarnate" (JSA vs the Invaders).
For doing a great job playing Green Lantern (Alan Scott) and help saving two worlds from Nazi villainy. Player in "Evil Incarnate" (JSA vs the Invaders).
When caine was trapped by the Crone he tricked her into believing he was threatened by one of his childer, she offered him a stake of wood and instructed him to pierce it into the heart of a kindred and they would be paralyzed. You were staked in a conflict by someone. You are at the mercy of whomever staked you.
For doing a great job playing Doctor Fate (Kent Nelson) and help saving two worlds from Nazi villainy. Player in "Evil Incarnate" (JSA vs the Invaders).
For doing a great job playing Hourman (Rex Tyler) and help saving two worlds from Nazi villainy. Player in "Evil Incarnate" (JSA vs the Invaders).
For doing a great job playing The Atom (Al Pratt) and help saving two worlds from Nazi villainy. Player in "Evil Incarnate" (JSA vs the Invaders).
Congratulations! You have successfully passed your final test to become a member of the illustrious 16th Brigade of the 3rd army of the Terran Expiditionary Forces! Hoorah! This shows the world that you are one of the best of the best. All of Mother Terra is singing your praises as one of the great protectors, exploring the cosmos to keep Mother Terra safe from all those who might, one day, possibly be an eventual threat to her safety and on-going glory. Do Mother Terra proud, soldier! She looks forward to seeing you again once this war is over! -Brigadier General...
You literally slit the throat of Rico, the enforcer of the Castillo cartel. They got the message.
You and some buddies helped to fight the Castillo drug cartel in Esperanza, a little Mexican town south of the border. Through grit, luck, and hot lead, you helped defeat the gun thugs.
You totally beat your opponents in a fist fight. It could be said you cleaned their mouth out... of teeth.
You're a Laser, a galaxy-trotting law enforcement officer who is called in to solve crimes in the anarchic Bleed. As one of the crew of the Ugly Duckling, you figured out some mysteries, settled some disputes, and shot a lot of people with your zap gun.
You discovered a conspiracy of vampires and took the fight to them across Europe. While you didn't survive your final enounter with the forces of darkness, you still made them pay a high price for crossing you.
Prerequisite: The Mountain Witch A dark fate has swept over you, but through perseverance and honor you have vanquished the dispair and regret that threatened to claim you. You have stayed true to your goal and the trust placed in you by your company.
Prerequisite: The Mountain Witch Your dark fate has swept over you, and you have sunk beneath the waves of dispair and regret, betraying your company and those that trusted you. Dark visions fill your dreams and soon become nightmares. The Mountain Witch has claimed your soul.
Granted upon making a character after a party member had died
When trouble calls, some heroes fly to the scene. Others travel through dimensions or even through time itself! But not you... No, you rev up the Zero mobile, ride a stolen bike, or even walk to the action. Whatever it takes, you'll get there... even if it means hitchhiking!
You were one of a handful of second string superheroes called in by Jake Danger to try and expose a mysterious conspiracy. You discovered that Overwatch and Underhand were just two sides of the same coin, a secret group which called itself LIBRA and which tried to maintain the status quo and keep the secret to metahuman power from the public. Danger died and the orbital "Danger Lounge" base was destroyed, but you were able to topple LIBRA and tell your story.
To satisfy the loa, to satisfy your thirst, or just to be part of your weird superhero team, you drank from the blood of a rooster offered as sacrifice. I hope you feel better.
You had a home in the Freedom Tunnel beneath Penn Station in New York City. While most people think you'd have to be crazy to live underground where the subways roar, you made a house for yourself, had working electricity, and were part of a real community. Fact is, it wasn't until the world overhead came down chasing some weird gizmos in a jar that things went sideways.
Before confronting your old enemy Mountain & his no brain all brawn buddy Hardbody, you ran to a mall at superspeed and went into a kitchy store where an overweight girl was hardly working behind the counter. A man was waiting with a punk LP, and was being ignored. The girl who "worked" there had purple hair and was wearing a My Little Pony T-shirt. You grabbed it off of her with superspeed and left her there topless, with her previously irrate customer who was now laughing his behind off. Once you reached the area of the tussle, you zoomed...
This achievement is to honor those brave adventurers who helped to make Welcome to Mortiston, USA. Big Thanks from me and Scrying Eye Games.
For effectively using your vacuum attack. Once per session you may add +2 to your active defenses or +3 rank to your vacuum attack.
For making the best of an obviously bad batch of Miraclo. Once per session, when you take your Miraclo, make a d20 roll. If you roll an 11 - 20 you get a +1 to strength & toughness for that fight. If you roll a 1 - 10 you lose -1 to strength & toughness for that fight. You may spend a hero point to change your success roll from 11 - 20 to 6 - 20.
For leaping into the fight without a second thought. You may either get a +5 bonus to your initiative check or a +3 bonus to your first toughness check.
For going toe to toe with the most powerful opponent. Once per session you may either add +3 to your energy blast damage or get a +3 to a toughness check.
For bypassing all mystical barriers & containment fields. Once per session you can gain either a +5 rank in Nullify or +5 rank in Expertise: Magic.
Go Go Ultimate Defense Team! Defend All Japan From Extraterrestrial Threat! Begin Ultimatum Battle Mode! Complete Victory! Gambatte!
You were part of the superhero mission team that investigated an A.I.M. operation in the Strait of Malacca led by none other than MODOK. Thanks to your contribution, the nefarious plot of Advanced Idea Mechanics was foiled and the Atlantean settlement of Pelugar was Avenged. The mastermind with the oversized cranium is going to have a migraine he won't soon forget.
For showing the weak points in the super tank. Once per session, he may add two ranks to his Close Combat: Mace attack & his mace damage rank.
Saving the world benefits all of mankind, but sometimes the individual nations involved don't see it that way. Border disputes, trade embargos, and other tensions just get that much tenser when terrorists, supervillains, and giant monsters get involved. Despite this, you were able to navigate the waters of global diplomacy, keep a potential political powderkeg from exploding, and even got some leverage over a whole other nation; the Atlanteans. Just make sure Namor never finds out...
They said it couldn't be done. They said it shouldn't be done. But some crazy scientist went and made it anyways. Now you've got it in your possession and have plans to unleash it on the world. Will it bring disaster or will it be a boon to mankind? We'll have to wait and see.
As one of the citizens of Eschaton, the Vergent City, you are already living on the edge. You took it a step further by narrowly avoiding the hangman's noose and agreeing to take on a mission on behalf of the Rookery. It took you to the estate of a creepy nobleman in the Cromlech neighborhood, and it ended with a close encounter with the vengeful phantom of his even creepier cousin. You navigated the dark path and came out alive.
You already had a tough time of it as one of New York's many homeless, eking out a life in subway tunnels underground. Then it got weird. Then it got desperate. And then you ended up in front of a train on its way to uptown. Bummer.
Somewhere in your Adventures in the DC Universe, you encountered and befriended Bobo T. Chimpanzee, the simian sleuth. With his guidance and advice, you were able to solve a mystery. You were also probably kept lice free; bonus!
You have acheaved Ace status in a Variable fighter or bomber pilot
Your blood is not limited to mere disciplines, it does more than animate your undead form. You walk the path of the Blood Mage, the secrets of Thaumaturgy open to you with each step you take down the occult road.
Given to select members of the Pathfinder Society who ventured to spend the night in the Blackrose museum.
What is form? What is body to one who can walk as both male and female. What is a weapon to one who can craft their own bones to match you blade for blade? By your very nature and blood you are far beyond the mortal coil than other kindred. You control who you are, what you are. You are the master of the very cells in your body. You are Tzimisce.
Even in the modern night the human brain has a natural fear of the dark. They have good reason. In your blood is the very stuff of nightmares, the shadows that hide the worst of the world and unlike the other kindred who skulk around unseen by a trick of the mind, you are cloaked in the very stuff of night. You are Lasombra
You don't have what they've got. They call you a mongrel because you can't trace your blood up some rotted family tree. So what? No Clan means no limits, and wait til they get a load of what you can do. You are Caitiff
Others may do the work and believe they deserve credit, you bear the burden of responsibility. Yours is the head that wears the crown, and bears the brunt of all the choices you and your allies make. Let them scoff at you, at your style of dress, let them believe you are condescending, they do not know what it is to be a king, and you in your charity spare them that curse. You are Ventrue.
IVe GoT A LoVeLY BuNCh oF CoCoNUTs. Do YoU??? HeHEEHEEhee EvEryONE lIkEs WhEN Wheeee! ARe...useful. No ONe LikEs OuR little JokEs But thats because they just don't get it. But we get it, don't we? We are Malkavian and the Network is listening. WaNNa PLay A gAMe?
Ripper, Terror, Fearsom Predator. You are all of these things, and so much more. You are a member of Clan Gangrel, a predator of predators. Even your friends fear your wrath and the power to change forms you command. But they need you, and even the greatest alpha need his pack.
The way you look makes them sick, even your friends. You try not to hold it against them, after all, you've seen the ugliness in their hidden places and it's just as bad as how you look these nights. You're the master of information, a logistics specialist, a tactician, and the go to guy to know the skinny on any piece of gossip. So let them blink when you show up, they still need you, and that gives you power. You are Nosferatu
A Rose by any other name... You are the epitome of your chosen art form. What you do, you do with more grace, power, and skill than any other. You are a member of clan Toreador, you stand out by your very being. Let all look on and marvel at their fortune for knowing you.
They call you Rabble, they think you're just a heavy fist to swing at an enemy. You are descended from the Philosopher Kings and Warrior Poets of old, change flows inside your blood and your passion pounds with as much force as the potence you're so famous for. The beast within is difficult to control but only because your fire burns so bright. You are an agent of your cause, you are Brujah.
You and your friends fought gangsters, blew up vampires, and overcame your personal demons to save the city the saints forgot from an ancient supernatural evil. While few of you would accept the title, you're officially superheroes.
For good or ill you've entered into the World of Darkness. Caine help you. No one else is going to.
You have always been sensitive to the fluctuations of the Multiverse, even before understanding the theory of multiple universes. When the Flash merged realities during the Flashpoint, it left your memories fragmented. Your mind filled with conflicting memories of alternate reality versions of yourself. As a result, you are prone to visions of alternate realities, alternate dimensions, and past and future timelines. Anytime Will (Zero) is overcome with a vision during an action scene, you may treat it as a standard action and receive one hero point. Subject to GM approval.
For taking out the enemy regardless of cost. You went Nova to take out a room of minions in the middle of a lab for extra-dimensional experimentation. Once per session you get a +3 damage rank on your Nova Blast if at least 1 teammate is in the blast.
For Helping to make your partner look good. You reminded your partner about using tactics while giving him all the credit. Once per session you may react to give up your next standard action to describe how you might assist Cap and give him a +5 circumstance bonus to a check.
Unintimidated by his wealth, contacts or power, you called Lex Luthor a "bitch"... on national television!
For focusing the German forces, through misinformation, on the wrong flank while the Invaders and the Russian forces attacked elsewhere. Once per session you can use three points to increase either your attack value or your damage rank against an opponent that had attacked one of your teammates on their last action.
For finding an alternate way into Castle Karkovski and letting your teammates through the protective barrier. Twice per session Sub-mariner may be granted a +5 Damage rank when destroying any barrier, wall, door or any inanimate object.
Due to your amazing senses, you were able to find a man buried deeply under rubble caused by the supervillain, 'Hardbody'. He was pinned deeply under the rubble, with only a torn off car door keeping the majority of the weight off of him. You used your newly awakened Aquarian powers to command the water from the sewer to carfully move the rocks off of the man and get him to safety. If it hadn't been for you, this man would never have been found.
Talk about a super hero. Your super power is being reliable, alert, and helpful. You take care of the dirty work, so the GM can concentrate on trying to weave the story. Without you, things would definitely not go as smoothly as they do. Your hard work and dedication is appreciated by both the GM and the players. Take a Hero Point & a bow, you deserve it!
Once you were a sidekick to one of the world's most amazing superheroes. Over the years, things have changed, and so have you. After the Nowhere Event you couldn't look at the world the same way. When the world became much more dark and corrupt, you saw the endless circle your mentors were operating in and decided it was time to grow up, and move on. You're not a kid any more. You will kill in the name of saving others. Things aren't like they are in the comics. This is Kicks, and you are the world's only hope.
For good role playing and bringing life to the character. Once during a session the Whizzer may choose an auto success toughness check, before the die is rolled.
Alright, so your friends broke you out of the Jeremiah Washington Ultramax Correctional Facility, but at what cost? You managed to get away without harm, as well as grabbing your new friend 'Bookworm' and helping him escape. So the team is back together more or less, but guess what? You ALSO caused 300 homicidal, psychotic, maniacs with the powers of gods to pour out of the place, killing around 80+ guards. Now they are free to cause terror and destruction. Enjoy your freedom!
You character has been sent to the 'Big House'. Specifically, you were taken to the Jeremiah Washington Ultramax Correctional Facility. Yea yea, I know, you're innocent right? Yea, you and everyone else here, as far as their stories go. I suspect it's the same as you. I guess you are the only one who really knows what you did. I hope you can live with it.
During the confrontation with Mountain & Hardbody at the Masonopolis Stock Exchange, Hardbody assaulted a woman despite her husband's attempts at saving her. During the fight she was able to get free, but her arm was broken. After Morgana healed her, her husband ran to her, obviously relieved that she was ok. She screamed at him that he didn't help her and slapped him in the face. She started to run off, but you caught up to her with super speed and persuaded her to calm down and realise her husband tried the best he could, and in fact tried to fight...
Using your sonic powers, or as you like to say, "Captivating Voice", you took down two major villains with one hit. By belting the song 'Living on a Prayer', and playing air guitar you took out both Mountain & Hardbody. Jon Bon Jovi may have sold more records than Pop Star, but he can't say he stopped two major menaces from killing more innocent people, can he?
Unlocked by submitting ideas for new features, better ways to handle workflow, or any other angle that would improve your Infrno experience. No matter how big or small, your input is always welcome!
You are a founding member of the universe's first superhero team: The Secret Sentinels. Children idolize you, other superheroes respect you, and villains fear you! While the roster may change, you guide the Secret Sentinels with the principles the team was founded upon. From origin point to the future and beyond!
This game is officially licensed by the Adventures in the DCU gaming franchise.
You participated in the Riot at Iron Heights one shot during Infrno Con 4. Playing as one of three Flashes, you quelled a violent riot at the Iron Heights Penitentiary. You battled Gorilla Grodd and the Rogues, but Professor Zoom was freed and he escaped into the Speed Force. Pushing your speed to the limit, you gave chase and confronted Zoom on the steps of the Garrick household... You... Then... Flashes... Speed Force... 52... Wait! What was I talking about? Oh God, it can't be! Zoom, he's altered the time line again!
You traveled 52,000 years into the past and met your grandfather. How many people can say they've done that? It doesn't matter that he was trying to kill you!
You don't need superpowers, advanced weaponry, or even a deep bank account to kick ass. Hell, all you need is a rusty metal pipe to get the job done!
Kara really likes Jason. They're boyfriend/girlfriend. And they're both superheroes! Jason is the Fly and Kara is Supergirl. They trust each other with their secret identities. It is super-powered, teenaged romance at its finest! Maria really likes Jason, but he already has a girlfriend. She doesn't know about his secret life as a superhero. Maria is a superhero too, Jaguar. Every time she touches Jason she feels a strange connection with him. If only he were single!
"Congratulations Lantern, you are now an official member of the Blue Lantern Corps! May you always walk upon the righteous path of Hope. Now recite the oath with us: In fearful day, in raging night,With strong hearts full, our souls ignite,When all seems lost in the War of Light,Look to the stars – For hope burns bright!" - Saint Walker
Before the Justice League, before the Teen Titans, and before Stormwatch... there were the Secret Sentinels! A diverse and mysterious team, the Secret Sentinels led the way in the organization of super-heroes and the formation of super-teams throughout the universe. Driven by different motivations and operating out of distinct locations, the Secret Sentinels stand united in the battle against evil. They fight for the common man on the streets of Gotham City, for the planets of Sector 3674, and for the multiverse itself. The team has evolved from that fateful night on the rooftops of New York...
I participated in an insane Marvel Heroic RP one shot, called Contest of Champions. It was a game with 8 players(what say what?!?). We fought on teams against other heroes to find glowing green orbs of life, as part of a contest between two cosmic beings. Somehow both your character, and you, the player, survived this madness.
You brutally split a villain's head in two with an axe. Hope you feel good about it, because you left them with a 'splitting headache'.
All those years of reading comic books have finally paid off! You know the difference between Earth-C and Earth-96. You can list every member of the Legion of Super-Heroes. You believe the fabric of reality can be altered by punching time itself. Admit it, you cried when Supergirl died in the original Crisis. You revel in the silly, iconic, and amazing universe that is DC Comics. Congratulations, you are a DC Fanboy!
Your character has died. You do not pass go, you do not collect $200.00. You simply get lowered 6 feet into the ground, and you begin your stay in the dirt motel. Peaceful dreams, traveler.
Somehow using team work, all your strength, and more than a little luck, you managed to defeat Marvel Queen in the Justice League one shot, 'Mirror Mirror'. Marvel Queen is one of the most powerful members of the criminal organization on Earth 3 called the Crime Syndicate Of Amerika, outside of the five central bosses(Ultraman, Superwoman, Jonny Quick, Power Ring, & Owlman). She killed her brother Marvel King(William Batson) & his second in command, Zam(Fred Freeman) in order to take the power that the three of them shared. With them dead, she absorbed all of the power granted to them...
Metropolis' Greatest Protector! You played as Superman in the Justice League one shot, 'Mirror Mirror'.
Slippery as an Eel O'Brian! You played as Plastic Man in the Justice League one shot, 'Mirror Mirror'.
OUTRAGEOUS! You played as Aquaman in the Justice League one shot, 'Mirror Mirror'.
Beware My Power, Green Lantern's Light! You played as Green Lantern in the Justice League one shot, 'Mirror Mirror'.
Congratulations Marine!! Blah Blah Blah -Brigadier General Warren Haynes
Congratulations Marine!! You have successfully shown yourself to be a shining example of what it means to be an Officer in the 3:16, and have thus been awarded The Crimson Skull!! Your dedication to the destruction of all those who would harm Terra is to be commended. Just wait until those back home hear about all your Heroic actions. You'll probably get a parade when we return! -Brigadier General Warren Haynes
I am the Night! You played Batman in the Justice League one shot, 'Mirror Mirror'.
Shazam! You played Captain Marvel in the Justice League one shot, 'Mirror Mirror'
This Is for the people who played treasure Hunt 3.5 and created a zero level character from the ground up.
For getting away clean in Fiasco. In particular, for getting away clean repeatedly, a task which many people thought was impossible and which the game repeatedly tries to avoid. Nothing sticks to you, my friend. And this is a feat that deserves to be lauded.
Congratulations Marine!! You have successfully shown yourself to be a shining example of what it means to be the enlisted men and women the 3:16, and have thus been awarded The Crimson Sword!! But don't just rest on your laurels! Keep fighting and one day you may find yourself an officer earning the Crimson Skull! And won't that be soemthing to show your friends and family back on Mother Terra?! -Brigadier General Warren Haynes
Congratulations Marine!! You have successfully stood face to face with the enemy and come out the other side! But why wouldn't you? The 3:16 only takes the bets of the best, and now you have the scars to prove it! So be sure to stay safe out there! Mother Terra is waiting for you to come home! -Brigadier General Warren Haynes
The Code Monkey achievement is awarded to the poo-flinginest, die-rollinest, code-slinginest monkey on the net. Great thanks goes out to Mike Muldoon for the long hours, hard work, dedication, and entheusiasm he has put into bringing Infrno.net to all of us.
Congratulations Marine!! You have successfully dispatched 100 of those evil Aliens that we are at war against. But don't let this mean you can slack off! There are still millions of those fuckers out there and they want nothing more than to rip off you head and mount it on their wall! If you ever want to see beloved Terra again, just remember to get out there and Kill, Kill, Kill!!! -Brigadier General Warren Haynes
You are a system junkie. You play and read lots of systems. You junkie you.
Unlocked by attending InfrnoCon 5, either as a player or GM.
This achievement is unlocked by participating in the Outbreak: Wild Kingdom launch event. IF NATURE IS OUR MOTHER, THEN WE ARE IT'S PUNISHED CHILDREN... So you have escaped the ruins of civilization and saught refuge in the wild. How our generations of comfort hae left us unprepared for the wrath of nature! Outbreak: Wild Kingdom introduces a host of new threats, of both the undead and the untamed forces of nature. In the collapse of our insulating civilization, a whole new level of fear is realized as your players try to survive against beasts, zombies and elemental forces. Outbreak: Wild...
This achievement is awarded when a member of infrno contributes to Infrno through artistic methods, improving the aesthetics of the site or creating artwork that can be utilized for promotional purposes.
Unlocked by attending InfrnoCon 4, either as a player or GM.
This achievement is unlocked by participating in the Mistborn Launch event. Based on the best-selling novels by Brandon Sanderson and powered by an all new story-driven rules system, the Mistborn Adventure Game lets you explore, command, or liberate the oppressed world of Scadrial, battle the Lord Ruler’s Inquisitors, and master the primal forces of Allomancy, Feruchemy, and Hemalurgy. It features new official fiction from Brandon Sanderson and loads of never-before-seen material, making it the ultimate resource for fans of the novels and those who want to experience the Final Empire firsthand. Register now to play a demo!
Unlocked by running a game in or playing a game at InfrnoCon 3.
Unlocked by visiting the Infrno booth at Gen Con 2011.
This goes out to all the playas who have helped Infrno out by reporting bugs. We do a lot of testing, but if one thing is certain, bugs are out there. Big, ugly ones, with bad manners and worse hygiene. If you find one, report it. We might know about it, but you'd be surprised how often we don't. Screenshots, browser and OS details, flash player debug messages, we want it all.
Unlocked by attending d20ProCon 2, either as a player or GM.
Unlocked by attending d20ProCon 1, either as a player or GM.
Unlocked by attending InfrnoCon 2, either as a player or GM.
Unlocked by attending InfrnoCon 1, either as a player or GM.