About this game
D&D 4E campaign set in the Nentir Vale. It wil run every Friday night from 8pm-12pm. The campaign will take players from 1st level through to 30th level as they find out why they will be the ones to save the Nentir Vale from the evil that plans to overrun it.
Session 1 Recap: http://bit.ly/mV617p
Heroes aren't born, they're made, and made in the trials and tribulations that are given to them. A group of adventurers, new to the Nentir Vale, become embroiled in a centuries-old battle between good and evil. Will they prevail and save the Nentir Vale, or will they fail and allow it to be consumed by evil and darkness?
Style of play
I'm the type of GM that when I run a campaign there are usually about 100 things happening at the same time. Each PC has its own plot and storyline, as well as allies and enemies that go in and out of the campaign, which itself usually has an overriding theme or metaplot.